1. 1.0 ELEAGUE TURNERment – Event Information
    1. 1.1 Format
      1. 1.     Qualifiers: Single Elimination
      2. 2.     Playoffs: Single Elimination
    2. 1.2 Dates
      1. 1.     July 10 – Techwood Qualfier #1
      2. 2.     July 12 – CNN Qualifier
      3. 3.     July 13 – Techwood Qualifier #2
      4. 4.     July 18 – Playoffs
    3. 1.3 Prizes
      1. 1.     1st – Competition-grade gaming setup OR Home Entertainment setup
      2. 2.     2nd – ELEAGUE Gaming chair
      3. 3.     1st – 8th – TURNERment Swag
    4. 1.4 Each player that participates in the ELEAGUE TURNERment (“Player”) will be required to agree to the Terms and Conditions located on the ELEAGUE registration page.
    5. 1.5 Prizes will be delivered within 60 days of the conclusion of the ELEAGUE TURNERment.
    6. 1.6 Any applicable withholding or other taxes on prizes shall be the sole responsibility of the Player (as defined below) receiving said prizes.
    7. 1.7 Player must (a) provide to ELEAGUE management complete and executed tax forms appropriate in light of Player’s receipt of prizes (e.g., IRS Form W-8BEN or Form W-9); (b) provide to ELEAGUE management written instructions detailing information (e.g., name, address, wire instructions, etc.) necessary to effect payment of prize money to Player; and (c) provide any other information or documentation and/or take any other actions reasonably necessary (in the sole discretion of ELEAGUE management) to effect the foregoing.
  2. 2.0 ELEAGUE TURNERment – Schedule
    1. All dates and times subject to change by ELEAGUE management
      2.1 Qualifiers
      1. 1.     July 10 – Techwood Qualfier #1
      2. 2.     July 12 – CNN Qualifier
      3. 3.     July 13 – Techwood Qualifier #2
    2. 2.2 Playoffs
      1. 1.     July 18 – Playoffs
  3. 3.0 ELEAGUE TURNERment – Format
    1. 3.1 Definitions and Settings
      1. 1.     Match – A match is a number of Games (defined below) between two (2) Players. The Match winner is the Player who wins the majority of the Games. The number of Games in each Match will depend on the stage of the ELEAGUE TURNERment and is enumerated in sections 3.2, 3.3, and 3.4 of the rulebook.
      2. 2.     Game – An instance of Street Fighter V played using the below settings
        1. 3.1.2.1 Game Mode: Versus (NO Handicap)
        2. 3.1.2.2 Rounds: 2/3
        3. 3.1.2.3 Round Time: 99 Seconds
        4. 3.1.2.4 Victory Settings: First to 2
        5. 3.1.2.5 Stages: In-game stages for each Game are picked randomly.
        6. 3.1.2.6 Skins: Only default skins are allowed. In case of a “mirror match” (i.e., a Game in which each Player selects the same character), each Player must use a unique color of the character’s default skin. The higher seeded Player, shall have the first option to choose a color of the default skin.
      3. 3.     The latest version of Street Fighter V shall be used unless tournament officials decide a version rollback is needed due to game integrity threatening bugs or other reasons.
    2. 3.2 Qualifiers – July 10, 12, 13
      1. 1.     Qualifiers consist of single elimination brackets. Players will be randomly assigned an initial competitor. The Player will play a match until advancing (win) or being eliminated (loss). The bracket will play out until a winner(s) is chosen.  Matches will all be best-of-three games. Qualifying Player(s) from each location will advance to the Playoffs. The following outlines locations with the respective qualifying player numbers.
        1. a.     Techwood#1: Top 3 players qualify
        2. b.     CNN Center: Top 3 players qualify
        3. c.     Techwood#2: Top 2 players qualify
    3. 3.3 Playoffs – July 18
      1. 1.     The Playoffs will consist of eight (8) players who have qualified from their respective locations.
      2. 2.     The Playoffs will be played in a single elimination bracket, with all matches being best-of-three games. The Grand Final will be best-of-five games.
      3. 3.     The eight (8) players in the playoffs will be seeded randomly. At the beginning of the broadcast on July 18, names of the finalists will be drawn live to make-up the bracket.
    4. 3.4 Controllers
      1. 1.     Legacy controller mode is banned.
    5. 3.5 Match Play
      1. 1.     Sides – The sides will agreed upon by the players. If a disagreement arises, sides will be chosen with a coin flip by tournament officials.
      2. 2.     Character Select – Standard selection
        1. Both players select their character whenever they want before match start.
      3. 3.     Character Switching – During a match, if a game is lost, the loser has the option of switching characters before the next game. The winner does not have the option.
      4. 4.     Controllers are to remain plugged in, and are to be used as permanent fixtures to the specific station.
    6. 3.6 Settings
      1. 1.     Game Mode: Versus (NO Handicap)
      2. 2.     Rounds: 2/3
      3. 3.     Round Time: 99 Seconds
      4. 4.     Victory Settings: First to 2
  4. 4.0 ELEAGUE TURNERment – Rules
    1. 4.1 Gameplay Rules
      1. 1.     Players will have at least two (2) minutes before the start of a match and one (1) minute between each game of a match to set-up and ensure their controller is working properly. Two-minute time limits will begin after the conclusion of the preceding match at that station. One-minute time limits will begin at the conclusion of the preceding game.
      2. 2.     Players are not allowed to leave the play area without permission from tournament officials.
      3. 3.     With one (1) minute of pre-game remaining, a tournament official will notify the Players that the game will be beginning shortly and to be prepared to start.
      4. 4.     No warm-up or practice games are permitted once the match’s first game has begun.
      5. 5.     None of the Players are allowed to pause the game at any point during gameplay. If a Player pauses during gameplay the round will be awarded to the player who did not pause.
    2. 4.2 Equipment Rules
      1. 1.     For tournament matches, Players must use the PS4 and monitor provided by ELEAGUE. If a Player finds that an issue has occurred with any of this equipment, such Players should notify a tournament official immediately.
      2. 2.     All Player equipment is subject to the approval of ELEAGUE Management and designated tournament officials. ELEAGUE reserves the right to deny the use of any equipment, device, or other facilitative objects suspected of providing an unfair competitive advantage. ELEAGUE also reserves the right to inspect all equipment.
      3. 3.     ELEAGUE will provide controllers, but a competitor may bring their own as long as it utilizes standard USB interfaces; wireless controllers are prohibited.
      4. 4.     No headsets, earbuds, or peripheral listening devices are allowed during competition.
      5. 5.     Players may not use a USB flash drive or other storage devices.
      6. 6.     ELEAGUE will attempt to help Players with technical issues related to their controller, but will not allow such issues to delay the tournament. 
    3. 4.3 General Rules
      1. 1.     Players who are disqualified prior to the start of a Game (for any reason) will not be allowed to play in the Game. Players who are disqualified during a Game must immediately disconnect from such Game. Notwithstanding any other terms herein (including, without limitation, Section 1.3), Players who are disqualified will not receive any benefits (prize, etc.) for their ranking in the ELEAGUE TURNERment. Such Players may also be subject to a ban from a future ELEAGUE tournament(s).
      2. 2.     All Player apparel and accessories must be approved by ELEAGUE (which ELEAGUE may do in its sole and absolute discretion). ELEAGUE reserves the right to require the removal of unapproved apparel or accessories as well as the right to disqualify a Player for wearing unapproved apparel or accessories.
      3. 3.     If a Match has not been completed, Players may ask their Match referee for permission to leave their respective Match station. Referees may either set a time limit by the end of which the Player must return to Player’s station or they may deny the Player’s request, in each case. A Player may be deemed to have forfeited a Game(s), if a Player has not returned by the end of the referee’s set time limit. A Player may be deemed to have forfeited a Game(s), if a Player leaves Player’s station without the Match referee’s permission, or is otherwise unable to play.
      4. 4.     In order to dispute Game results, Players must notify the Match referee that they would like to protest the Game before a new Game has begun. In order to dispute Match results, Players must notify their Match referee that they would like to protest the Match before the Match results have been submitted. Tournament officials will consider any timely submitted protest or dispute, and the Tournament officials’ determination with respect thereto shall be final and binding in all respects.
      5. 5.     Language used in communication will be governed by the “ELEAGUE Conduct Rules” (which are set forth below).
      6. 6.     ELEAGUE management has the final ruling on all tournament matters.
  5. 5.0 ELEAGUE TURNERment – Conduct Rules
    1. 5.1 Foul Rules
      1. 1.     Players may not use a USB flash drive, unplug anything from the console, monitor or audio equipment, or touch power units without a tournament official’s permission. Players may not move a monitor, console, or audio equipment without a tournament official’s permission. Players may not adjust monitor settings without a tournament official’s permission.
      2. 2.     Players and Player Representatives will act professionally at all times and may not curse or use vulgar or inappropriate language.
      3. 3.     Player Representatives may not taunt an opposing Player. Taunting of an opposing Player is defined as derogatory or inflammatory language, actions or gestures aimed at an opponent, which is audible, visible, and/or perceptible to the opponent.
      4. 4.     Players may not use a Match’s designated station for warm-up games during, or prior to the start of, a Match without a tournament official’s permission.
      5. 5.     Players that have not been eliminated from the ELEAGUE TURNERment have priority over other Players regarding the use of warm-up stations.
    2. 5.2 Technical Foul Rules
      1. 1.     Players and Player Representatives may not stand on chairs, tables, or other ELEAGUE equipment and will follow all rules of the venue as designated by ELEAGUE.
      2. 2.     Players and Player Representatives may not verbally abuse a tournament official. Verbal abuse of a tournament official includes, but is not limited to, the use of vulgar language directed at a tournament official, the use of insulting words or gestures directed at a tournament official, and excessive argument with a tournament official, particularly such that results in the delay of a Match.
      3. 3.     Players and Player Representatives may not incite (or attempt to incite) spectators or other Players into taunting a Player or spectator.
      4. 4.     Players and Player Representatives may not taunt or celebrate in excess. Excessive taunting/celebration includes, but is not limited to, post-Match taunting or celebration directed at or referencing an opponent(s).
      5. 5.     Players and Player Representatives may not engage in unsportsmanlike physical contact.
      6. 6.     Players and Player Representatives may not throw anything in the direction of an opponent. Players may not throw anything into the audience or otherwise intentionally make unwanted contact with any spectator, tournament official, or other individual in attendance at the ELEAGUE TURNERment.
      7. 7.     Players and Player Representatives may not engage in any other conduct that, in the discretion of tournament officials, violates the spirit of these rules, affects the ability of tournament officials to conduct a fair and safe competition, and/or is detrimental to ELEAGUE and/or its partners, sponsors or affiliates.
    3. 5.3 Additional Rules
      1. 1.     Players are expected to put forth their best effort in all Games.
      2. 2.     Players and Player Representatives shall not participate in or otherwise be involved with, either directly or indirectly, any fantasy sports, betting or gambling that uses, is based on or derived from ELEAGUE TURNERment stats or results or that is otherwise related to ELEAGUE in any way, and shall not associate with bettors or gamblers, or provide anyone any information that may assist betting or gambling, either directly or indirectly, including any fantasy sports, that uses ELEAGUE TURNERment stats or results or that is otherwise related to ELEAGUE in any way. Notwithstanding any other provisions herein, if any betting or gambling by a Player, Player staff and/or manager, or other Player Representative against his/her own Player’s Matches occurs, it will result in immediate disqualification of the Player and, at the discretion of ELEAGUE management, a ban from one (1) or more subsequent ELEAGUE competitions (up to permanent expulsion from all future ELEAGUE events).
      3. 3.     Players may not intentionally forfeit a game or conspire to manipulate rankings or brackets.
      4. 4.     Players and Player Representatives are expected to treat all members of ELEAGUE staff, and partners/sponsors, with respect.
      5. 5.     Tournament officials include all referees, administrators, Tournament Directors of the ELEAGUE TURNERment and the “ELEAGUE Commissioner”.
    4. 5.4 Penalties
      1. 1.     Players found to have broken a rule set forth above in section 5.1, will be issued a foul. For every two (2) fouls that a Player receives, such Player will be issued a technical foul.
      2. 2.     Players found to have broken a rule above in section 5.2 will be issued a technical foul. If a Player receives a technical foul, the opposing Player will be given a free Game win in the then occurring Match or, if the Player receiving the technical foul is not currently playing a Match, the Match immediately following receipt of such technical foul.
      3. 3.     Violations of any of the additional rules found in section 5.3 may result in a forfeit of the current Match and/or all future Matches in the tournament (i.e., disqualification). The Player may alternatively be forced to continue the current (or, if applicable, following) Match shorthanded.
      4. 4.     Players that forfeit a Match, Players found to have broken any conduct rules, and/or Players that have otherwise violated the rules or taken such actions which, in the opinion of ELEAGUE management, are not in the best interests of the ELEAGUE, may be subject to penalties such as a forfeit of a prize, a fine, and/or a ban from a future tournament(s) in the full discretion of ELEAGUE management.
      5. 5.    Tournament officials may issue a foul, technical foul, or disqualify a Player for acts of misconduct not listed in the conduct rules to preserve fair play and sportsmanship in ELEAGUE management’s sole discretion.
  6. 6.0 Legal Matters
    1. 6.1 Match fixing is defined as an attempt to arrange or influence, in advance, the outcome of a Match, or events within a Match (including the outcome of any Game therein), without limitation, usually for the purpose of making money (directly or indirectly), often from betting. Players and/or Player Representatives (and their respective related parties), directly or indirectly, are not allowed to accept from, or offer to, any person or entity (whether they are Players or otherwise) any bribes/gifts/rewards of any nature in relation to seeking to influence the outcome, result of, conduct of, a Match, a Game, the ELEAGUE TURNERment or any aspect or portion thereof. Players are under a strict obligation to immediately report to a tournament official any approach, or any offer of a bribe/gift/ reward made to them, or any other Player, related to Match fixing or otherwise seeking to influence the outcome, result, or conduct of a Match, a Game, the ELEAGUE TURNERment or any aspect or portion thereof.
    2. 6.2 Any form of cheating (e.g., equipment tampering, hacking, purposefully triggering a glitch, etc.) is strictly forbidden and may lead to immediate disqualification of a Player from the ELEAGUE TURNERment. ELEAUGUE reserves the right to review any Matches and/or Games of a Player, including Matches and/or Games of such Player prior to which the Player was initially deemed to have cheated. The Player may also lose any seeding for future ELEAGUE tournaments. Additionally, tournament officials may opt to deduct points and/or disqualify the Player from the ELEAGUE entirely.
    3. 6.3 Players and Player Representatives shall act in a professional manner and shall refrain from acting in a vulgar, abusive, or offensive manner or engaging in any illegal activity at the site of each Match, at the ELEAGUE official hotel, in official ELEAGUE transportation, and all other times or instances while the ELEAGUE TURNERment is in process.
    4. 6.4 Player Agreements: Each Player remains subject to all of the terms and conditions contained in the Player Agreement, and any conflict between these rules and regulations and the Player Agreement shall be resolved in favor of the Player Agreement.
    5. 6.5 Spirit of the Rules. Finality of all decisions regarding the interpretation and enforcement of these rules, Player (and Organization) eligibility, scheduling and staging for the ELEAGUE TURNERment and related or future events, and penalties for misconduct, lie solely with ELEAGUE management, the decisions of which are final in all respects. ELEAGUE decisions relating to these rules (including, without limitation, the interpretation and enforcement thereof) and/or the ELEAGUE TURNERment cannot be appealed and shall not give rise to any claim for monetary damages or other legal or equitable remedy. These rules may be amended, modified or supplemented by ELEAGUE, from time to time, in order to ensure fair play and the integrity of ELEAGUE and the ELEAGUE TURNERment.
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